Hiển thị các bài đăng có nhãn LoL. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn LoL. Hiển thị tất cả bài đăng

Thứ Sáu, 15 tháng 8, 2014

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Kayle

Kayle gets less attack speed per level and her E scales less with ability power. Intervention's cooldown has been increased. Apdo(Dopa) Lee Sin Jungle vs Olaf
Kayle has a ton of strengths - good damage, safe laning, high utility, great wave clear, fancy wings - and not too many weaknesses. Initially we wanted to only hit Kayle's high offensive power so we could continue to emphasize her utility, but saw it just wasn't enough to reduce her fervor in a meaningful way. All of these changes, combined, should help in clipping some of Kayle's high power across the board.Apdo(Dopa) Lee Sin

General

ATTACK SPEED PER LEVEL : +2.5 ⇒ +2.2

E - Righteous Fury

BONUS ABILITY POWER RATIO : +0.4 ability power ⇒ +0.2 ability power

R - Intervention

COOLDOWN : 90/75/60 seconds ⇒ 110/95/80 seconds
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Braum

Braum's passive does less damage and the timing window that players have to activate his stun is now shorter.
While we're happy with Faker Mid Khazix vs Zed  how Braum does in equal matchups, he can still completely shut down a lane when he picks up a small advantage. These changes are to give a little more breathing room against this muscular shield man. As a clarification, the reduction in the debuff time to activate Concussive Blows means Braum (or his teammates) now have less time to proc the stun. It does not mean the stun lasts longer or that Braum can stun people more often (wouldn't that be terrifying).

Passive - Concussive Blows

DAMAGE : 70 + 10 per level ⇒ 50 + 12 per level
DEBUFF TIME TO PROC STUN : 5 seconds ⇒ 4 seconds

W - Stand Behind Me

C'MON BRAUM : Fixed a bug where when Faker Mid Khazix Braum tried to jump over a wall to a teammate with an enemy nearby, he would try to protect his teammate by facing the enemy, but would then smack his butt into the wall and not actually jump over to safety. Braum now jumps more intelligently.
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Posted by Chris "Pwyff" Tom:

Hey Summoners,

Welcome to Patch 4.11! Our big story for this patch is to bring some equality back to the jungle. In the 2014 season, popular junglers have been heavily skewed in favor of high-pressure damage Froggen - Anivia vs Karma dealing champions like Lee Sin, Pantheon, Kha'Zix, Evelynn, Elise, etc, and it was these dominant picks that knocked most supportive tanky junglers right out of the park. On deeper analysis, we quickly realized the problem was less about buffing tanky junglers to keep up and more that we lacked a strong item path for utility junglers to pick up. As a result, patch 4.11 will be introducing one new and one might-as-well-be-new item in the form of Quill Coat and Spirit of the Ancient Golem, both of which should cater heavily to the tanky utility-focused junglers in the game. We also went through and brought a few champions we felt needed additional love up to speed, as well as one mini-renovation for Maokai so that he could feel better about being back in the spotlight.

With the League of Legends World Championships on the horizon, we've also begun looking at high-level competitive changes we can make, like turret modifications and some reductions in dominant champion power. Froggen - Anivia One champion you might be expecting to see in this category but isn't (Lucian) is still in the garage as we're thinking about the best approach to take. I'm telling you now because we want you to know that we know he's particularly strong as a well-rounded marksman (especially in competitive play), but we want to make sure we can highlight a meaningful weakness (and strength) in Lucian before moving forward.

And that's it for today's foreword! Check out the patch notes below, and remember that you can now navigate through the notes via a handy floating table of contents on the right side (desktop / laptop viewers only!). Time to dust off my Sejuani!Froggen - Anivia vs Karma - Mid
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Update
Maintenance Completed - 4.50am

Faker Syndra Pentakill
Dear Summoners,

On 8/7/2014, starting at 02:30 AM (GMT +8), ranked queues will be disabled in preparation for patch 4.11. At 04:00 AM (GMT +8), the servers will be shut down and all games currently in progress will end in a draw and stats will not be recorded. We estimate the battlegrounds will be ready by 12:00 PM (GMT +8).
Faker Syndra
To get yourself all caught up with all the buffs and nerfs that come in, read up on the Patch notes below.